Friday 30 September 2011

Recommended: Yuusha Yoshihiko to Maou no Shiro

* spoilers *

* if you can spoil the end of a story that deliberately uses cliches, that is *











After 12 half-hour episodes, we have finally come to the end of this epic trail. So, at six hours long, this is quite a bit shorter than the average 60+ hours of levelling up and side quests that you get in a genuine Japanese RPG. Excellent value for those in a hurry.

The final level is set in modern-day Japan, which has the added effect of making the show look even more low budget. But the humour is still the same, with silly jokes at the expense of role-playing cliches.











The last episode has some nice special effects and a typical boss battle that involves first getting past his henchman (secretary, in this case) and once they do, they fight and beat Maou. However, like most final bosses, once he’s defeated, he comes back to life revealing his true, terrifying form.

I loved this show. The cast were great, playing even the most absurd situations completely straight, which is how video gamers are expected to react to the most predictable storylines in RPGs. But at least the hero in this adventure didn’t have amnesia.











By the way, as for my own JRPG activities I’m currently playing Grandia II. I’m so retro.

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